Of course that's a lot of excess supplies, but it's still what your city requires to build the amount needed. Because that's the real cost your city is using for those goods. That means if it would take more space with normal buildings then to build and lvl the GB you calculate with whatever it took for that 6k supplies. If the GB makes for example, 6k supplies, and your goods buildings only use 3k, you still need to calculate what it takes to produce that 3k. If you negate coins and supplies because your GBs cover them then you need to tear down the GB to make it an accurate assessment of what retracting those calculations altogether really mean. Where's your calculations in regards to both time lvl'ing up those GBs and the FPs invested in regards to the value of your goods? You still have the FPs invested into those GBs in order for them to lessen the risk in those areas. You still have to make sure that your income is greater then your expenditure. You still took the time and resources to gather those things. While it's true supplies/coins become a non-issue in worrying about how much you have due to GBs, along with population and happiness, it's a false economy to negate them entirely from the equation. 1 OF good is worth about 16k Bronze age goods if you're trading down 2:1.
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